Connect fragmented pieces of a level to help our protagonist get its food. Be careful and keep it away from the hazards!

Play with mouse.


Tiny Fragments is a game made in 48h for Ludum Dare 46. Here's the submission if you would like to rate the game there.


Hey! I've decided to keep working on this game, with a new & heavily improved version. Feel free to join this Discord server for updates:
PlatformsWindows, macOS, HTML5
Rated 4.6 out of 5 stars
(355 total ratings)
AuthorDaniel Moreno
Made withAseprite, GameMaker
TagsCute, Ludum Dare 46, Pixel Art, Puzzle-Platformer, Retro, Short, Singleplayer
Average sessionA few minutes
LinksLudum Dare


Download NowName your own price

Click download now to get access to the following files:

Tiny Fragments v2 (Mac) 5 MB
Tiny Fragments v2 (Windows) 2 MB

Development log


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Viewing most recent comments 1 to 40 of 156 · Next page · Last page

good game

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Aula de game design. Simples e bom parabéns mano.

Very cool, lil' game! Simple yet requires a good amount of problem-solving!

This is great. A UI suggestion, though: it would be nice to be able to swap tiles by clicking on both in succession, not only by dragging.

This is fun! I immedietely enjoyed playing it after just trying level 1 haha

it was difficult, but I coped! Great game!

Very good title, finished 'em all. It remind me Gorogoa.

Really fun game. Simple elements, but it gets more and more complex. Nice one.

(1 edit)

Quick Walkthrough for this cool game

Thanks for the video @GameBinge!


Fantastic game with a unique game concept.


this is super cool and fun game amzing jo


wow, this game is absolutely amazing, the fact that the original build was made in 48H astounds me, good job daniel!

balls teheh

This game is great fun!
I think that with more visual styles and unique level elements this game could easily be expanded into a well-fleshed steam release.

I'm excited to see this game progress.

This was a very nice little game! I quite enjoyed the puzzles.

wow amazing

Good game.

Level 14 tho

I usually write very long-winded reviews of games that usually include the good, the bad, and the glitchy, but this game was a pleasant surprise in that it was a very short and sweet puzzle game.

Being a nice puzzle, auto-walking platformer, there isn't much to this game other than rearranging 2D map pieces in order to allow your little character to get their fruit! The puzzles are really simple (except for level 14; gotta think outside of the box for that one!), and the concept slowly gets more difficult and ends nicely

Having played through the game twice, I couldn't find any glitches, and while the each level has multiple ways of beating them, there wasn't much in terms of sequence breaking that I could find either.

All in all, it's a nice puzzle game to cool off with that will only take you about 20 minutes to beat (more or less depending on how you do with level 14)

My playthrough:

very good

this game is dope


Super fun.

i glitched trough a level and won

level 6 is hard eeee

clever level 14


what a cool puzzle game!

i love the sprites u used/made 


This is really cool!


nice puzzle

I loved this game it was an amazing concept had tricky puzzles and I think you should try to make this something bigger.

Love this!! Amazing job <3


Just finished the game after completing Bobo Gooey as well, love your games, the difficulty progression is well managed to a level of difficulty that makes you not want to quit the game undone. The gameplay is always original and not seen elsewhere, the controls always precise and not buggy to a point you can't blame your gamepad. Thanks a lot for these gems.


hehe that screen grab animation is the best! I did get stuck for a bit very fast in the second level it was not very clear how to turn maybe have it start on the right so you directly see the character turn. Other than that great way to introduce the mechanics! I find it so hard I'm working on a puzzle-game currently at tutorial version 3 and will chance it again.

The puzzle mechanics are great in general, the whole thing is really appealing and fun to play. I know it came from a game jam but did you have a strategy in mind so that it would make you want to continue playing? And how do you put a support this game button on a page! Did not know that was possible like this. I’m happy to see you will be working on this, would love to see something like this on my phone to do a few puzzles when I'm bored would work great with touch-screen i’m sure! Playing it here is fun too by the way ;)


I remember playing this in ludum dare and several months later I'm back here glad knowing it's getting updates! Truly one of the best games from the Jam!

Nice game. It was not too hard. I had an enjoyable 20 to 30 minutes to complete the game.


i really love the mechanics of the game!

also i made a video but in Indonesian

buat kalian yang ngerti boleh di cek video nya


Thanks for the video!

level 14 is actually imposibble


No, it is not! But you have to think a bit outside of the box :-)

This game is awesome. I actually finished it. Nice touch with the tree in the end, it reveals a story of that little fellow that actually followed a path of crumbs leading to the tree.

I broke the fourth wall and YOINKED my way to victory.


Could you release the latest code to see how you improved it? It's awesome to learn from :)

Viewing most recent comments 1 to 40 of 156 · Next page · Last page